Underestimated Skill That Will Be Big Factor In Battle

1. Blind

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I don’t know, why some troll user skip this skill. Provide you with 42 % chance at lvl 4. Means he can only hit you at half chance. With low hp, troll need this to stay longer in the game, in late game, this skill will make most dps anger. Get butterfly then you have drunken haze miss now, 72%. I don’t think melee form and endurance can beat this skill. I always take it first and max it out, then going melee form once, max out endurance, and the rest max out melee form + stats.

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2. Fatal Bond

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Bond 5 unit, then every attack will deal 20% in every unit that are bonded with. Let’s say you give dagon 1, 400, then every bonde unit will take approximately 40 damage. How about area skill like Blackhole, Overgrowth, etc? every of them receive full damage + 20%. wow that’s a lot. Some warlock skip this to stats or upheaval.

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3. Static Charge

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4% is huge damage if your enemy tanker of the team. Say Centaur with 3000 health pool, then he will receive 120 damage + every skill that casted by zeus, if lvl 4, 7% x 3000 = 210. Ridiculous right? In early game this skill also hurt much, especially when casted thunder bolt and arc of lightning. Well, a little damage also a damage isn’t it?

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One thought on “Underestimated Skill That Will Be Big Factor In Battle

  1. troll blind + butterfly 72% miss, only 59.4% and believe me, the miss isn’t that great since you usually get nuked early game and only nub dpsers will face you 1vs1 for this skill to be effective, i’ll rather take stats for early game survival and damage/as to farm

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