Some idea for DotA
Last night i have an idea about item in dotA. Since most of us wanna rush core item (Butterfly etc) how about giving some of them time bonus?
Take example with Heart Of Taras. If we can get it within X minutes, then we get additional strength bonus say 40-X minutes. this will cause ppl to really care about their enemy, where do they go, jungle surely must be outfarmed then with ward. But the negative side i scared about everyone will only focus about farming. I remember in 6.52 where everyone focuses on farming. It’s a waste of time playing dotA without even teamwork and just a point and click enemy.
By the way, i have upload some nice replay. I’ve play Syllabear in many games and i enjoy playing him. Found some bug when Artropos ulti you and you rabid form, then you’re free if you timing it well (but you still take the damage). I don’t know if it’s a bug or not.
ok here is the replay. Enjoy it. Since i will home changing, my internet need to be moved and i don’t know when i could post again.
http://www.4shared.com/file/117501103/ba294718/80_menit.html
http://www.4shared.com/file/117500594/4a3aa64b/bad_enemy_good_meepo.html
http://www.4shared.com/file/117500244/fadbce83/sylabear.html

thx for share
dota allstars